JG Dealerships v2
JG Dealerships V2: public and player-owned FiveM dealerships with live showroom displays, trucking stock missions, employee management, financing, test drives, and full in-game configuration. QBCore, Qbox, ESX.
$20
Most dealership scripts on FiveM handle the transaction and nothing else. A player walks up, opens a menu, pays, drives away. JG Dealerships V2 treats the dealership as an actual server institution — one that can be player-owned, employee-staffed, stocked via trucking missions, and configured entirely in-game without ever touching a config file or restarting the server.
Two Dealership Models, One Script
V2 supports both self-service public showrooms and fully player-owned businesses. On the public side, players browse displayed vehicles, take test drives, and run financing applications without needing a staff member present. On the player-owned side, the dealership is a live business: an owner manages employee access, monitors a sales dashboard, runs coupon codes for promotions, and tracks stock levels that physically deplete as cars sell.
Key Features
- Self-service public showrooms and player-owned business dealerships
- Physical vehicle display — showroom floor models update in real time to reflect actual stock
- Employee management with tablet-based sales workflow and performance reporting
- Test drives with configurable time limits and route restrictions
- Stock delivery trucking missions — stock arrives via trailer gameplay, not an admin command
- Advanced financing system with configurable interest rates and repayment terms
- Coupon code system for promotions and server events
- Custom currency API — supports VIP coins, server tokens, and alternate economies
- RGB color picker, curated palettes, and special finish options for vehicle customization at purchase
- Full in-game dealership creator — add, move, or reconfigure locations without a server restart
- Target integration: qb-target, ox_target, radial menus, DUI prompts, text UI, and markers
- Framework support: QBCore, Qbox, ESX
The Showroom Floor Is the Feature
Physical display vehicles change how players experience browsing. Instead of scrolling through a flat menu of vehicle names, they walk through a showroom where the actual cars sit on the floor, visually reflecting available stock. When a model sells out, the display slot sits empty. That visual feedback loop turns the dealership from a menu interaction into a location players return to — and one that staff members take pride in keeping stocked.
Stock Trucking as Gameplay
Restocking isn’t handled through an admin panel. Dealership owners or employees take trucking missions — haul a trailer of vehicles to the lot and the stock registers on delivery. That design choice creates an employment layer beyond sales: a server can have dedicated haulers who supply multiple dealerships, building an actual logistics chain from manufacturer NPC to showroom floor.
Framework Compatibility and Support
Runs on QBCore, Qbox, and ESX. The completely rebuilt V2 architecture performs significantly better than V1 under load. Lifetime updates and a 7-day refund policy are included. JG Scripts has been building vehicle RP systems for 3+ years — the dealership script reflects that accumulated depth.
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More Details
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