KuzQuality Hideouts 2.0

KuzQuality Hideouts 2.0

FiveM hideout script from KuzQuality: buy criminal safe houses across the map, store stolen vehicles with full state persistence, repair on-site, and share crew access. ESX and QBCore, 0.00ms idle.

$10

Supported Frameworks : , ,

A wanted level drops, and your crew needs somewhere to go — not a house MLO listed on a real estate board, but a proper off-grid spot where stolen cars can sit quietly and nobody’s knocking. Hideouts 2.0 by KuzQuality fills exactly that gap. It’s a criminal property system built around the practical needs of RP servers where vehicle theft, fleeing police, and crim-side logistics are part of the daily session.

Purchase Hideouts Across the Map

Multiple purchasable hideout locations are distributed around Los Santos and Blaine County, with different size tiers available. Once a player buys a hideout, it’s theirs — persistent across server restarts, accessible only to them by default, with options to expand access to trusted crew members.

Key Features

  • Purchasable hideout locations spread across the map in multiple size tiers
  • Vehicle storage with full state persistence: damage, fuel level, and all modifications saved to the database
  • Stolen vehicle storage supported — no restriction to vehicles the player personally owns
  • Repair and wash vehicles inside the hideout without a mechanic
  • Bring friends in by driving into the hideout with passengers — they gain temporary interior access
  • Password protection for controlled crew sharing
  • Job-based access configuration for org-level hideouts
  • Vehicle class blacklist — oversized or flagged classes can be blocked from storage
  • Optional engine swap integration for servers running mechanic mod systems
  • All sensitive actions validated server-side — no client-side duplication vectors
  • 0.00ms resource usage at idle
  • Framework support: ESX, QBCore

Vehicle State Saves Completely

When a car goes into a hideout, every attribute — fuel percentage, damage to each body panel, engine state, installed modifications — writes to the database. Pull the car out three days later after a server restart and it comes back exactly as it was left. For a script used to store stolen vehicles that may have taken hits during a chase, that fidelity matters.

Crew Access Without Admin Overhead

Getting a friend into your hideout doesn’t require a whitelist ticket. Drive in with them in the car and they’re inside. Set a password and share it with your crew for persistent access. Org leaders can configure job-based access for hideouts that serve the whole organization. The access model scales from solo use to full crim org logistics without admin involvement at any step.

KuzQuality’s Technical Standard

KuzQuality applies server-side validation across all actions that could be exploited — vehicle spawning, storage triggers, access checks. The 0.00ms idle figure is consistent across the KuzQuality catalogue. ESX and QBCore are both fully supported on the same build. Comes with a 7-day money-back guarantee.

5 reviews for KuzQuality Hideouts 2.0

  1. Ethan Brooks

    Fast support, clean code, and performs at 0.00ms. Haven’t seen a script this well optimized in a while.

  2. Liam Hart

    This turned into one of the most used features on our server. Players love having a secret spot to store their cars, and the fact that fuel and damage stay saved is insane. Super smooth performance.

  3. Jordan Wells

    Everything works great but I wish there was a built-in option to sell hideouts later. Other than that, setup was easy and it feels solid.

  4. Mason Rivera

    Players keep flexing their private garages. Best purchase.

  5. Tanya Leclerc

    The password system is awesome. Our criminal RP groups use it all the time to store stolen cars. Took a bit to tweak config values but once dialed in, it’s perfect.

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