Graffiti/Spray Anything on Walls V2
FiveM graffiti script letting players spray custom text or images on any wall. Server-restart persistence, 9 fonts, color picker, gang turf integration, and proximity-based performance limits. ESX, QBCore, Standalone.
FREE!
Gang territory means nothing if the only evidence of it is a blip on someone’s minimap. Graffiti/Spray Anything on Walls V2 makes territorial ownership visible in the world itself — a crew that holds a block has their tag on the walls to prove it, and rivals know exactly what they’re rolling into. That shift from data to environment is what separates surface-level gang RP from something players actually feel invested in.
Spray Text or Images, Anywhere on a Vertical Surface
Players receive a spray item in their inventory. Activating it opens a settings menu where they choose between freeform text or a server-defined image from the preconfigured list. Text supports nine distinct fonts and an unlimited color picker, so tags have genuine visual variety. Images use whatever assets the server owner uploads, which means you control the visual language — gang logos, server branding, or any custom artwork your community designs. One constraint worth knowing upfront: the system tags vertical wall surfaces; ground stenciling is not supported.
Key Features
- Spray custom text or server-defined images on any wall surface
- 9 preconfigured font options with full color picker support
- Scaleable tag size — players adjust dimensions during the spray menu
- Graffiti persists across server restarts; configurable decay timer in days
- Proximity density limit — up to 10 tags visible within 50m — keeps performance stable
- Spray item and spray remover item — both inventory-driven
- Admin force-delete via command when standing near a tag
- Native gang system integration for turf war loyalty scoring
- Bad word blacklisting for text content moderation
- OneSync and OneSync Infinity compatible
- Position and rotation calculated automatically relative to player facing direction
- Framework support: ESX, QBCore, Standalone
V2 vs the Original
Version 2 is a rebuild of the visual layer. Graffiti now blends with wall surface textures rather than floating in front of them, the UI is overhauled, and image support is new entirely. Existing V1 customers get the upgrade free. If this is your first install, you are getting the version that addressed the visual complaints the original generated in the community.
Gang System Integration
When paired with rcore’s Gang System with Turf Wars, spraying your gang tag on contested walls contributes loyalty points directly. That loop — tag a wall, earn turf standing — turns graffiti from a cosmetic feature into a meaningful activity with economic consequences for gang politics. The integration works out of the box with no additional configuration required.
Framework Compatibility
Works with ESX and QBCore out of the box, and the codebase is open enough to adapt to any custom framework. Approximately 1,000 unencrypted lines means your dev team can read and extend it without guessing.
10 reviews for Graffiti/Spray Anything on Walls V2
Only logged in customers who have purchased this product may leave a review.
24/7 Customer Support
We have a robust team of developers and support team to resolve any issues. Please follow instructions on your email to contact support team.
More Details
- This product is FULLY OPEN SOURCE which means you can edit it however you like.
- Updates are provided on your email and Downloads section in 'My Account' section.
We here at Tebex are dedicated to provide you with best experience.

Noah Castillo –
The persistence feature alone sold me. Seeing markings stay on walls over time creates awesome immersion.
Sara Jensen –
Insanely fun. We spent an hour just tagging random buildings and laughing. The remover item is a nice touch too.
Marcus Nolan –
Super cool feature for gang turf roleplay. Some players get carried away but the blacklist helps a lot.
Marcus Lee –
UI is really solid and the color picker is a nice touch. Took a bit to configure images, but once done it worked flawlessly.
Ethan Morales –
Players on our server instantly loved it. Being able to drop custom images and text on walls added so much personality in RP scenes. The UI is clean and the performance is surprisingly smooth.
Liam Carter –
Works great and looks amazing at night. My only wish is that adding custom fonts was a bit easier, but overall totally worth it.
Ethan Morales –
Players on my server love tagging spots around the city. The spray staying after restarts adds a fun layer of territory control. Only wish adding custom fonts was a bit easier.
Liam Hunt –
Smooth, responsive, and looks clean at night with neon colors. Our turf wars instantly became more intense once gangs started marking walls.
Sara Jennings –
My players won’t stop spraying memes everywhere. Worth every cent lol.
Chase Reed –
Fire. Absolutely worth it.